Take a Drink: for fucked up family ties
Take a Drink: for each dream sequence of course
Take a Drink: for each murder (also of course)
Do a Shot: for Freddy’s kid
By: Henry J. Fromage (Five Beers) –
I established a new labeling convention for the franchise in the last review, so now I’m going to have to come up with a nickname for Freddy’s Dead: The Final Nightmare. I know- this is The Looney Tunes One.
The plot introduces us to a new group of teens from an at risk kids home, Freddy tries to kill them, they find out something dumb about Freddy’s past, a few of them survive and kill Freddy, you know the drill. Oh, and one of them’s Freddy’s kid.
I’m calling this the Looney Tunes one because it’s a straight up live action cartoon- and that’s okay. Englund as always rises to the occasion, clearly having a ham-flavored blast.
Also Yaphet Kotto’s in it, and Johnny Depp has a tiny cameo as a character named Oprah Noodlemantra, which, in retrospect, might have been a warning.
Freddy’s Dead wastes no time getting stupid, with an… Escape from New York reference? Then it seems like we’re in for a Dream Warriors rehash for like 10 minutes, before we segue into yet another version of Freddy’s origin story that only fits in with about half of what’s come before.
Since a coherent plot is clearly not a priority, ramping up the cartoonish nonsense would have been a good idea. Nope, get ready for more plot. 90 minutes feels like 900.
Roseanne? Tom Arnold? Twin Peaks references? Watch out, Dorothy, we’re in the 90s now.
Power glove? Wow… nothing instantly dates a film quite like video game plot points. There’s a terrible Oculus Rift horror movie in our near future, guaranteed.
If The Dream Child was a slight uptick in quality for the franchise, never fear, Freddy’s Dead drags it right back down again.